Account and profile information
This can include your username, email address, email-verification status, password hash, interface language, timezone, city and country, games, experience or familiarity, play-style information, biography, profile picture, and private contact methods you choose to save. Profile pictures you upload or import from a linked sign-in provider are normalized into a local copy rather than keeping or hotlinking the original image.
Third-party sign-in
AroundTable.Top may offer registration, sign-in, or account linking through third-party identity providers such as Google or Discord. If you choose one of these options, AroundTable.Top may receive a provider-specific account identifier and basic account information made available for authentication, such as your email address, display name, or profile image. The exact information depends on the provider and the permissions shown during sign-in. AroundTable.Top does not use social sign-in to read unrelated account content, contacts, private messages, or to post on your behalf unless a future feature clearly asks for separate permission.
Game interests, groups, invitations, and requests
AroundTable.Top processes information you submit when you create or manage game interests and groups, invite people, express interest in a game, write introductions, respond to requests, and choose contact details to share through an accepted request. A requester selects in advance which saved contact methods will be revealed if the person who added the game accepts; before acceptance, that person sees only the selected contact-method types, not their values. The person accepting the request separately chooses which of their own saved contact details to share. If you enable contact reuse, AroundTable.Top can prepare the same unchanged contact methods you previously shared with the same person for a later acceptance. External group invitations can include an email address supplied by the group owner. AroundTable.Top also keeps short-lived timestamps of selected actions such as game-interest creation, interest-request submission, and report submission to enforce rolling abuse-prevention limits.
Location information
AroundTable.Top stores city-level location information and the selected city's GeoNames reference point where location features are used. If you explicitly use browser Location Services, AroundTable.Top temporarily receives your device coordinates so GeoNames can resolve them to a nearby city. Those device coordinates are not saved to your profile.
Safety, reports, and moderation
Reports can contain the reason for the report, information about the reported account or game interest, report-time snapshots needed to understand what was reported (including a profile picture when relevant), staff review notes, outcomes, suspension information, and staff audit history. AroundTable.Top also keeps limited submission history to enforce report-rate limits and reduce abuse.
Technical and security information
Sessions can contain an account identifier, IP address, browser or device user-agent information, session data, and last-activity time. AroundTable.Top may also process ordinary server and application logs needed to diagnose failures, secure the service, and investigate abuse.
Contact messages
The Contact form processes the category, optional name, reply email address, subject, message, interface language, submission time, and—when you are signed in—basic account context. Contact submissions are sent to the appropriate AroundTable.Top mailbox; AroundTable.Top does not keep a separate database of Contact-form messages.